{"id":2144,"date":"2019-12-11T21:22:41","date_gmt":"2019-12-11T20:22:41","guid":{"rendered":"https:\/\/www.valentinspiegel.de\/?p=2144"},"modified":"2020-04-29T17:30:55","modified_gmt":"2020-04-29T15:30:55","slug":"sae-game-jam","status":"publish","type":"post","link":"https:\/\/www.valentinspiegel.de\/en\/sae-game-jam\/","title":{"rendered":"SAE Game Jam"},"content":{"rendered":"
What better time to lock yourself up for 48h straight to develop a video game than the Christmas season? And that\u2019s why the SAE Institute ran a Game Jam for that matter. <\/p>\n\n\n\n
From 06.12 - 08.12 the SAE Institute organized on all of its campuses throughout Germany a Game Jam in association with the WWF. The topic was environment protection. 18 brave developers came together at the campus of Leipzig to meet this challenge.<\/p>\n\n\n\n
After getting to know each other and a first brain storming session we formed 3 teams. My team quickly decided to go for a 3D Side-Scroller. A beaver wants to get his pups from the lodge in the middle of the river to the shore. As the babys can\u2019t swim yet, a dam needs to be build across the river. Unfortunately the dam gets constantly damaged by floating plastic waste - a race against time.<\/p>\n\n\n\n
Being blessed with multiply artists on the team, we had a high output of assets. Then again there was only one Unity programmer with us. As she dropped out ill after 36h, we felt impelled to rebuild the whole game without a programmer in Unreal - thanks to Blueprints! Unfortunately not all of the features made it into the final game. <\/p>\n\n\n\n
Nevertheless I\u2019m very proud of my team and what we achieved. The game can be downloaded on Itch:<\/p>\n\n\n\n